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Brum SF Group: Antony Johnston

This was my third visit to the BSFG , the second IRL, as the previous one was on Zoom with an author in the US. Antony Johnston  writes in several genres and media: SF (of course), murder mystery, espionage, video games, graphic novels and non-fiction. He was interviewed and in answering the questions gave fascinating insights into how those different media work. He said that for graphic novels there's no set way that writers deliver their words to the artists, but he chose to do it in a screenplay format. That was handy when one of his works, Atomic Blonde, became a film. The process from start to finish was 5 years, which was, he found out, actually quite quick for the industry.  The process of writing for videogames has similarly no set format and varies between studios and even different games with the same set of people. That process is a lot more iterative than others. I learnt a new term - vertical slice. That describes how when a game is being prototyped the creators c...

First visit to Birmingham SF Group

View this post on Instagram A post shared by A.Y. Chao 🇨🇦🇹🇼🇬🇧 (@ay_chao) Last night I visited the Birmingham SF Group . Due to a problem with the meeting venue we decamped to a cosy room in a nearby pub. The guest was A. Y. Chao, author of Shanghai Immortal. As well as talking about that she read some of her new book Paris Celestial  to us, and answered questions. It's due to be released on the 26th March 2026. This was the first time I've been to this group, and I found them to be a friendly bunch. It's been going since 1971 and there was a couple there who'd been there since the beginning. Although I hadn't been before, The Organisation APA  which I wrote about a while back, was originally APA-B, set up by the Brum SF Group. So I have some common history with the group. Would I go again? Definitely.